RBU-1000
wp_rgb-10ASW MortarUdSSR
Der RBU-1000 (oder Smerch-3) ist ein russischer 30mm-Raketenwerfer, der zur Abwehr von U-Booten und Torpedos eingesetzt wird. Er wurde etwa 1962–1963 in Dienst gestellt. Seine Funktionsweise ähnelt dem Hedgehog-System, das im Zweiten Weltkrieg verwendet wurde. Der RBU-1000 wird ferngesteuert vom Feuerleitsystem Burya ausgerichtet. Die Besatzung besteht aus drei Mann, zwei im Magazinraum und einer im Kontrollzentrum. Der Werfer besteht aus sechs Rohren, die automatisch einzeln aus einem unterirdischen Magazin geladen werden, das entweder 60 oder 48 Schuss pro Werfer enthält.

Weapon data
| Type | RBU |
|---|---|
| Target | ASW |
| Secondary target | ASuW |
| Guidance | Unguided |
| Warhead | High explosive |
| Penetration | Moderate |
| Kill probability | 40% |
| Range | 0.5 nm |
| Minimum range | 0.1 nm |
| Max speed | 680 kt |
| Warhead power | 30 |
| Mass | 195 kg |
| Ammo points | 244 |
Carried by
Technical data (raw game files)10 sections
General
| Type | RBU |
|---|---|
| Target Type | ASW |
| Secondary Target Type | ASuW |
| Antitorpedo | Yes |
| Mass | 195 |
| Ammo Points | 243.75 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | DepthChargeImpacts |
| Frontal Area | 0.0264 |
| Side Area | 0.2458 |
| Bottom Area | 0.241 |
| Volume | 0.0278 |
Sensor Data
| IR Signature | VeryTiny |
|---|---|
| RCS | VerySmall |
| Base Noise | 100 |
| Flow Noise | 1 |
| Cavitation Noise | 1 |
| Target Reflection Strength | 14 |
| Transient RCS | -1 |
| Transient Visual Identification Range | 5 |
| Transient Base Noise | 210 |
Warhead Data
| Warhead Type | 0 |
|---|---|
| Power | 30 |
| Impact Size | VeryLarge |
| Penetration | Moderate |
| Fuze Proximity Distance | 10 |
| Kill Probability | 0.4 |
Guidance
| Guidance Type | 0 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 0.5 |
| Sink Rate | 11.6 |
| Max Depth | 1640 |
| Max Velocity | 680 |
| Acceleration | 40 |
| Max Turn Rate | 30 |
| Min Launch Range | 0.054 |
| Max Launch Range | 0.54 |
| Warhead Reliability | 0.97 |
| Circular Error Radius | 5 |
Models
| Asset Bundle Meshes | /AssetBundles/StandaloneWindows/aircraft |
|---|---|
| Asset Bundle Materials | /AssetBundles/StandaloneWindows/aircraft |
| Asset Bundle Mesh | usn_rim-7 |
| Asset Bundle Damaged Mesh | — |
| Asset Bundle Material | usn_rim-7_mat |
| Asset Bundle Mesh Hull Collider | usn_rim-7_coll |
| Resources Folder | weapons/wp_rbu/ |
| Resources Root | wp_rbu |
| Resources Mesh | wp_rgb-60 |
| Resources Material | wp_rgb-60_mat |
| Number Of Sub Models | 0 |
Launchers
| Number Of Launchers | 1 |
|---|---|
| Launcher 1 | RBU1000 |
RBU 1000
| Loaded Position | 0,0,0 |
|---|---|
| Unloaded Position | 0,0,-0.11 |
| Loaded Rotation | 0,0,0 |
| Unloaded Rotation | 0,0,0 |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | effects/weapons/emitters/rbu_effect |
| Booster Effect Position | 0,0,0 |
| In Flight Effect | effects/weapons/emitters/aswtorpedo_cavitation_particle |
| In Flight Effect Position | 0,0,-0.02 |
| In Flight Effect Start Time | 0 |
| Hit Ship Explosion Class | UnderwaterExplosions |
| Hit Air Explosion Class | UnderwaterExplosions |
| Hit Default Explosion Class | UnderwaterExplosions |
| Hit Water Splash Class | SmallWaterSplashes |
| Explosion Overwater Splash | effects/splashes/emitters/splash_medium |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.005,0.005,0.043 |