AS.12
fr_as12ASuFrance
L'AS.12 est un missile antinavire télécommandé, à courte portée, lancé depuis un hélicoptère, d'origine française. Il s'agit d'une version améliorée du SS.11 ATGM, dotée d'un moteur plus long et d'une ogive nettement plus grande, qui peut constituer une menace sérieuse pour les bateaux et les petits navires.

Weapon data
| Type | Missile |
|---|---|
| Target | ASuW |
| Guidance | Unguided |
| Warhead | Armour piercing |
| Penetration | Always |
| Range | 4 nm |
| Minimum range | 0 nm |
| Max speed | 550 kt |
| Warhead power | 16 |
| Mass | 75 kg |
| Ammo points | 113 |
Carried by
Technical data (raw game files)8 sections
General
| Type | Missile |
|---|---|
| Target Type | ASuW |
| Land Attack Capability | All |
| Mass | 75 |
| Ammo Points | 113 |
| FOC Date | 1960 |
| Air Launched | Yes |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | Standard |
| Frontal Area | 0.0432 |
| Side Area | 0.4361 |
| Bottom Area | 0.4375 |
| Volume | 0.045 |
Sensor Data
| Visual Identification Range | 2 |
|---|---|
| IR Signature | Tiny |
| RCS | VerySmall |
Warhead Data
| Warhead Type | 1 |
|---|---|
| Power | 16 |
| Impact Size | Small |
| Penetration | Always |
Guidance
| Guidance Type | 0 |
|---|---|
| Mid Course Correction | 2 |
| Initial Flight Phase Duration | 0.5 |
| Terrain Follow Flight | Yes |
| Force Direct Point | Yes |
| Sea Skimming Alt | 20 |
| Terminal Approach Dist | 1000 |
| Supports Banking | No |
| Max Velocity | 550 |
| Max Turn Rate | 4 |
| Acceleration | 7 |
| Min Launch Range | 0.04 |
| Max Launch Range | 4 |
| Min Launch Altitude | 0 |
| Max Launch Altitude | 2000 |
| Launch Reliability | 0.95 |
| Warhead Reliability | 0.95 |
| Self Destruct Delay | 5 |
Models
| Resources Folder | weapons/fr_ss11/ |
|---|---|
| Resources Root | fr_ss11 |
| Resources Mesh | fr_as12 |
| Resources Material | fr_ss11_mat |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | none |
| Booster Effect Position | 0,0,0 |
| In Flight Effect | effects/weapons/emitters/TOW_inflight_effect |
| In Flight Effect Position | 0,0,-0.005 |
| In Flight Effect Start Time | 0 |
| Hit Default Explosion Class | RocketShipHitExplosion |
| Hit Ship Explosion Class | RocketShipHitExplosion |
| Hit Air Explosion Class | RocketShipHitExplosion |
| Hit Water Splash Class | SmallWaterSplashes |
| Hit Ground Explosion Class | RocketGroundHitExplosion |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.0015,0.0015,0.012 |