Gabriel 2
is_gabriel_2Gabriel est un missile anti-navire israélien qui prétend être l'un des premiers missiles rasants en mer. La variante Gabriel 2 est une variante améliorée mais très similaire au Gabriel 1.Islande
Gabriel is an Israeli anti-ship missile with semi-active radar homing (SARH) and relatively short range, and flies low to avoid enemy fire. This is an upgraded model of the original Gabriel 1, and is meant to improve ECCM capabilities alongside overall reliability.

Weapon data
| Type | Missile |
|---|---|
| Target | ASuW |
| Guidance | Semi-active radar |
| Warhead | High explosive |
| Penetration | Moderate |
| Range | 20 nm |
| Minimum range | 2.7 nm |
| Max speed | 430 kt |
| Warhead power | 30 |
| Mass | 522 kg |
| Ammo points | 1,305 |
Carried by
Technical data (raw game files)8 sections
General
| Type | Missile |
|---|---|
| Target Type | ASuW |
| Mass | 522 |
| Ammo Points | 1305 |
| FOC Date | 1972 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | Standard |
| Frontal Area | 0.12 |
| Side Area | 1.31 |
| Bottom Area | 1.3 |
| Volume | 0.2713 |
Sensor Data
| IR Signature | Small |
|---|---|
| Visual Identification Range | 4 |
| RCS | 0.3 |
| Transient RCS | Meager |
| Transient Visual Identification Range | 15 |
| Transient Base Noise | 210 |
Warhead Data
| Warhead Type | 0 |
|---|---|
| Power | 30 |
| Impact Size | SemiSmall |
| Penetration | Moderate |
| Fuze Proximity Distance | 5 |
Guidance
| Guidance Type | 2 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 3 |
| Drop Duration | 1 |
| Sea Skimming Alt | 65 |
| Sea Skimming Max Descent Angle | 45 |
| Sea Skimming Nose Up | 1 |
| Sea Skimming Start Dist To Target | 1000 |
| Terminal Approach Dist | 1000 |
| Terminal Dive Distance | 1 |
| Terminal Alt | 65 |
| Supports Banking | No |
| Max Velocity | 430 |
| Acceleration | 4 |
| Max Turn Rate | 10 |
| Min Launch Range | 2.7 |
| Max Launch Range | 20 |
| Seeker Reliability | 0.95 |
| Warhead Reliability | 0.95 |
| Seeker Gain | 0 |
| Seeker FOV | 60 |
| Seeker Active Range | 0 |
| Seeker Passive Range | 20 |
| Frequency | X-Band |
| Peak Power | 5 |
| Anti Countermeasures Bonus | 0.1 |
| Anti Jammer Bonus | 0.05 |
| Self Destruct Delay | 5 |
Models
| Asset Bundle Meshes | /AssetBundles/StandaloneWindows/aircraft |
|---|---|
| Asset Bundle Materials | /AssetBundles/StandaloneWindows/aircraft |
| Asset Bundle Mesh | usn_rim-7 |
| Asset Bundle Damaged Mesh | — |
| Asset Bundle Material | usn_rim-7_mat |
| Asset Bundle Mesh Hull Collider | usn_rim-7_coll |
| Resources Folder | weapons/is_gabriel_2/ |
| Resources Root | is_gabriel_2 |
| Resources Mesh | is_gabriel_2 |
| Resources Material | is_gabriel_2_mat |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | effects/weapons/new_motor_effects/aam_small_effect_new_boost_3s |
| Booster Effect Position | 0,0,-0.0215 |
| In Flight Effect Class | DefaultMissileInflightEffect |
| In Flight Effect Position | 0,0,-0.015 |
| In Flight Effect Start Time | 0 |
| Sustainer Effect | effects/weapons/new_motor_effects/aam_small_effect_new_sustain |
| Sustainer Effect Position | 0,0,-0.0215 |
| Sustainer Effect Start Time | 3.5 |
| Hit Ship Explosion Class | MediumShipHitExplosion |
| Hit Air Explosion Class | MediumMissileExplosions |
| Hit Water Splash Class | SmallWaterSplashes |
| Hit Default Explosion Class | MediumMissileExplosions |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.005,0.005,0.06606571 |