AN/SSQ-101
usn_ssq-101Le récepteur actif déployé dans l'air AN/SSQ-101 (ADAR) est une bouée acoustique conçue comme récepteur pour les systèmes multistatiques en eau peu profonde. Une fois déployéeUSA
elle utilise un large éventail d'hydrophones pour déterminer des relèvements précis.

Weapon data
| Type | Sonobuoy |
|---|---|
| Target | ASW |
| Guidance | Unguided |
| Range | 100 nm |
| Minimum range | 0 nm |
| Mass | 15 kg |
| Ammo points | 18 |
| In service from | 1999 |
Carried by
No carrier records in the extracted data.
Technical data (raw game files)13 sections
General
| Type | Sonobuoy |
|---|---|
| Target Type | ASW |
| Life Time | 28800 |
| Mass | 14.5 |
| Ammo Points | 18.125 |
| IOC Date | 1999 |
| FOC Date | 2005 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | Standard |
| Frontal Area | 1.45 |
| Side Area | 3.03 |
| Bottom Area | 2.43 |
| Volume | 0.1086 |
Sensor Data
| IR Signature | VeryTiny |
|---|---|
| RCS | VerySmall |
Physics
| Parachute Slow Down | 0.99 |
|---|---|
| Parachute End Velocity | 100 |
| Trim Depth | -0.004 |
Warhead Data
| Warhead Type | -1 |
|---|
On Board Systems
| Sonar | ActiveTestSonar |
|---|---|
| Sonar Depth | 100 |
| Transmitter Range | 30 |
Guidance
| Guidance Type | 0 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 0.5 |
| Eject Velocity | 40 |
| Min Launch Range | 0 |
| Max Launch Range | 100 |
| Min Launch Altitude | 200 |
| Max Launch Altitude | 1000 |
| Max Turn Rate | 1 |
| Circular Error Radius | 20 |
Models
| Asset Bundle Meshes | /AssetBundles/StandaloneWindows/weapons |
|---|---|
| Asset Bundle Materials | /AssetBundles/StandaloneWindows/weapons |
| Asset Bundle Mesh | usn_mk-82 |
| Asset Bundle Damaged Mesh | — |
| Asset Bundle Material | usn_mk-82_mat |
| Asset Bundle Mesh Hull Collider | usn_mk-82_coll |
| Resources Folder | weapons/sonobouys/ |
| Resources Root | sonobouy |
| Resources Mesh | sonobouy |
| Resources Material | difar |
| Resources Mesh For Launch | sonobouy |
| Number Of Sub Models | 1 |
| Sub Model 1 | AntennaShallow |
Antenna Shallow
| Type | Antenna |
|---|---|
| Mesh | sonobouy shallow |
Antenna Deep
| Type | Antenna |
|---|---|
| Mesh | sonobouy deep |
Particles
| Parachute Effect | effects/weapons/emitters/parachute_square |
|---|---|
| Parachute Effect Position | 0,0,-0.005 |
| In Flight Effect | None |
| In Flight Effect Position | 0,0,-0.02 |
| In Flight Effect Start Time | 0 |
| Hit Ship Explosion | effects/Particle Emitters/impact_medium_shell |
| Hit Air Explosion | effects/Particle Emitters/impact_medium_shell |
| Hit Default Explosion | effects/Particle Emitters/impact_medium_shell |
| Hit Water Splash Class | SmallWaterSplashes |
| Explosion Overwater Splash Class | SmallWaterSplashes |
Sounds
| Sound Mode | 1 |
|---|---|
| Booster Audio Clip | — |
| Booster Audio Roll Off | Logarithmic |
| Booster Audio Distance | 1,20 |
| Booster Audio Pitch Range | 0.4,1 |
| Sustainer Audio Clip | — |
| Sustainer Audio Roll Off | Logarithmic |
| Sustainer Audio Distance | 1,20 |
| Sustainer Audio Pitch Range | 0.1,0.6 |
| Inflight Audio Clip | audio/weapons/TorpedoEngine |
| Inflight Audio Roll Off | Logarithmic |
| Inflight Audio Distance | 1,20 |
| Inflight Audio Pitch Range | 0.1,0.6 |
| Sonar Audio Clip | audio/environment/Sonar-MF |
| Sonar Audio Position | 0,0,0 |
| Sonar Audio Roll Off | Logarithmic |
| Sonar Audio Distance | 1,50 |
| Sonar Audio Pitch | 1 |
| Sonar Audio Volume | 1 |
| Sonar Audio Audibility | Below |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.005,0.005,0.04291637 |