Zuni
usn_zuniFFARUSA
Le Zuni est un missile aérospatial à ailerons repliables (FFAR) de 5, 0 pouces principalement transporté par des avions d'attaque au sol et des hélicoptères d'attaque. Le Zuni peut être utilisé pour transporter divers types d'ogives similaires aux autres systèmes FFAR. Il est généralement tiré à partir de la nacelle de roquettes LAU-10 contenant quatre roquettes.

Weapon data
| Type | AerialRocket |
|---|---|
| Target | ASuW |
| Guidance | Unguided |
| Warhead | HEAT |
| Penetration | Heavy |
| Kill probability | 0% |
| Range | 4.3 nm |
| Minimum range | 0.6 nm |
| Max speed | 1,341 kt |
| Warhead power | 14 |
| Mass | 46 kg |
| Ammo points | 58 |
Carried by
Technical data (raw game files)8 sections
General
| Type | AerialRocket |
|---|---|
| Target Type | ASuW |
| Mass | 46.3 |
| Ammo Points | 57.875 |
| FOC Date | 1957 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | SAMImpacts |
| Frontal Area | 0.0111 |
| Side Area | 0.2725 |
| Bottom Area | 0.2725 |
| Volume | 0.0209 |
Sensor Data
| IR Signature | VeryTiny |
|---|---|
| RCS | Tiny |
Warhead Data
| Warhead Type | 2 |
|---|---|
| Power | 14 |
| Impact Size | SemiSmall |
| Penetration | Heavy |
| Fuze Proximity Distance | 0 |
| Kill Probability | 0 |
Guidance
| Guidance Type | 0 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 1 |
| Axial Rotation | 360 |
| Max Velocity | 1341 |
| Acceleration | 140 |
| Max Turn Rate | 30 |
| Min Launch Range | 0.6 |
| Max Launch Range | 4.3 |
| Warhead Reliability | 0.97 |
| Circular Error Radius | 250 |
Models
| Resources Folder | weapons/usn_zuni/ |
|---|---|
| Resources Root | usn_zuni |
| Resources Mesh | usn_zuni_inflight |
| Resources Material Folder | ships/materials/ |
| Resources Material | modular_parts |
| Resources Mesh For Launch | usn_zuni_dummy |
| Resources Mesh Switch Time | 0.1 |
| Number Of Sub Models | 0 |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | None |
| Booster Effect Position | 0,0,0 |
| In Flight Effect | effects/weapons/emitters/rocket_small_launch_effect |
| In Flight Effect Position | 0,0,-0.02 |
| In Flight Effect Start Time | 0 |
| Hit Default Explosion Class | MediumShipHitExplosion |
| Hit Ship Explosion Class | MediumShipHitExplosion |
| Hit Water Splash Class | LargeWaterSplashes |
| Hit Ground Explosion Class | LargeRocketGroundHitExplosion |
| Explosion Overwater Splash | effects/splashes/emitters/splash_bomb |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.005,0.005,0.043 |