M26
usa_m26MLRSEE. UU.
El M26 es un cohete no guiado de 227 mm utilizado por el sistema de lanzacohetes múltiples (MLRS) M270 del Ejército de los EE. UU. La carga útil del cohete consiste en hasta 800 submuniciones capaces de cubrir hasta 2000 metros cuadrados.

Weapon data
| Type | MLRS |
|---|---|
| Target | ASuW |
| Guidance | Unguided |
| Warhead | Cluster |
| Penetration | Minor |
| Range | 17 nm |
| Minimum range | 5 nm |
| Max speed | 1,341 kt |
| Warhead power | 8 |
| Mass | 306 kg |
| Ammo points | 382 |
Carried by
Technical data (raw game files)8 sections
General
| Type | MLRS |
|---|---|
| Target Type | ASuW |
| Mass | 306 |
| Ammo Points | 382 |
| FOC Date | 1980 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | SAMImpacts |
| Frontal Area | 0.0351 |
| Side Area | 0.8705 |
| Bottom Area | 0.8705 |
| Volume | 0.1245 |
Sensor Data
| IR Signature | VeryTiny |
|---|---|
| RCS | Tiny |
Warhead Data
| Warhead Type | 4 |
|---|---|
| Power | 8 |
| Impact Size | VeryLarge |
| Penetration | Minor |
| Bomblets Eject Altitude | 2500 |
Guidance
| Guidance Type | 0 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 3 |
| Axial Rotation | 360 |
| Max Velocity | 1341 |
| Acceleration | 140 |
| Max Turn Rate | 30 |
| Min Launch Range | 5 |
| Max Launch Range | 17 |
| Warhead Reliability | 0.97 |
| Circular Error Radius | 220 |
Models
| Resources Folder | weapons/usa_m26/ |
|---|---|
| Resources Root | usa_m26 |
| Resources Mesh | usa_m26_inflight |
| Resources Material Folder | ships/materials/ |
| Resources Material | modular_parts |
| Resources Mesh For Launch | usa_m26_dummy |
| Resources Mesh Switch Time | 0.2 |
| Number Of Sub Models | 0 |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | effects/weapons/emitters/sam_grad_effect |
| Booster Effect Position | 0,0,-0.02 |
| In Flight Effect | effects/weapons/emitters/rockeye_release_alt |
| In Flight Effect Position | 0,0,0 |
| In Flight Effect Start Time | 0 |
| Hit Ship Explosion Class | ClusterGroundHitExplosions |
| Hit Air Explosion Class | ClusterGroundHitExplosions |
| Hit Default Explosion Class | ClusterGroundHitExplosions |
| Hit Ground Explosion Class | ClusterGroundHitExplosions |
| Hit Water Splash Class | SmallWaterSplashes |
| Explosion Overwater Splash | effects/splashes/emitters/splash_small |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.005,0.005,0.043 |