GBU-16
usn_gbu-16Bomba guiadaEE. UU.
La GBU-16 Paveway II es una bomba estadounidense de 1000 libras (460 kg) guiada por láser. El arma se basa en la Mk 83, pero con la adición de un buscador láser montado en el morro y aletas para el guiado.

Weapon data
| Type | Bomb |
|---|---|
| Target | ASuW |
| Guidance | Laser homing |
| Warhead | High explosive |
| Penetration | Heavy |
| Range | 10 nm |
| Minimum range | 1 nm |
| Warhead power | 43 |
| Mass | 450 kg |
| Ammo points | 675 |
Carried by
No carrier records in the extracted data.
Technical data (raw game files)8 sections
General
| Type | Bomb |
|---|---|
| Target Type | ASuW |
| Is Interceptable | Yes |
| Mass | 450 |
| Ammo Points | 675 |
| FOC Date | 1977 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | Standard |
| Frontal Area | 0.1219 |
| Side Area | 1.12 |
| Bottom Area | 1.12 |
| Volume | 0.2043 |
Sensor Data
| Visual Identification Range | 1 |
|---|---|
| IR Signature | VerySmall |
| RCS | VerySmall |
Warhead Data
| Warhead Type | 0 |
|---|---|
| Power | 43 |
| Impact Size | Large |
| Penetration | Heavy |
Guidance
| Guidance Type | 5 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 2 |
| Gravity Factor | 8 |
| Terminal Approach Dist | 1000 |
| Supports Banking | Yes |
| Max Turn Rate | 3 |
| Min Launch Range | 1 |
| Max Launch Range | 10 |
| Min Launch Altitude | 500 |
| Max Launch Altitude | 60000 |
| Seeker Reliability | 0.97 |
| Warhead Reliability | 0.97 |
| Vertical Wobbling Strength | 8 |
| Vertical Wobbling Speed | 3 |
| Seeker Gain | 0 |
| Seeker FOV | 90 |
| Seeker Active Range | 0 |
| Seeker Passive Range | 10 |
| Target Memory | Yes |
| Self Destruct After Target Gone | No |
| Self Destruct Delay | 5 |
Models
| Attachment Position | 0,0,-0.001 |
|---|---|
| Asset Bundle Meshes | /AssetBundles/StandaloneWindows/weapons |
| Asset Bundle Materials | /AssetBundles/StandaloneWindows/weapons |
| Asset Bundle Mesh | usn_gbu-16 |
| Asset Bundle Damaged Mesh | — |
| Asset Bundle Material | usn_gbu-16_mat |
| Asset Bundle Mesh Hull Collider | usn_gbu-16_coll |
| Resources Folder | weapons/usn_gbu-16/ |
| Resources Root | usn_gbu-16 |
| Resources Mesh | usn_gbu-16 |
| Resources Material Folder | weapons/usn_gbu-12/ |
| Resources Material | usn_gbu-12_mat |
| Resources Mesh For Launch | usn_gbu-16_dummy |
| Resources Mesh Switch Time | 0.5 |
| Number Of Sub Models | 0 |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | No |
| In Flight Effect | No |
| In Flight Effect Start Time | 3 |
| Hit Ship Explosion Class | LargeShipHitExplosion |
| Hit Ground Explosion Class | SMediumGroundHitExplosions |
| Hit Default Explosion Class | MediumMissileExplosions |
| Hit Water Splash Class | LargeWaterSplashes |
| Explosion Overwater Splash | effects/splashes/emitters/splash_bomb |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.005,0.005,0.04291637 |