Mk-16
usn_mk16ASuW TorpedoEE. UU.
El torpedo Mark 16 es un torpedo de trayectoria recta de la época de la Segunda Guerra Mundial utilizado durante los años 50 y 60 como un torpedo antisuperficie rápido y de muy alta potencia por los submarinos de ataque estadounidenses. A pesar de la falta de guía, los disparos a corta distancia que conectan casi con toda seguridad hundirán cualquier objetivo, independientemente de su tamaño. La variante Mod 8 incorpora la ojiva de alta potencia del Mod 0 con el mayor alcance del torpedo Mod 1.

Weapon data
| Type | Torpedo |
|---|---|
| Target | ASuW |
| Guidance | Unguided |
| Warhead | High explosive |
| Penetration | Always |
| Range | 6.2 nm |
| Minimum range | 0.3 nm |
| Max speed | 46 kt |
| Warhead power | 100 |
| Mass | 1,690 kg |
| Ammo points | 2,820 |
Carried by
Technical data (raw game files)11 sections
General
| Type | Torpedo |
|---|---|
| Target Type | ASuW |
| Mass | 1690 |
| Ammo Points | 2820 |
| FOC Date | 1943 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.4 |
| Min Camera Distance Broadside | 0.4 |
| Camera Pivot Height | 0 |
| Decal Class | Standard |
| Frontal Area | 0.2075 |
| Side Area | 2.91 |
| Bottom Area | 2.92 |
| Volume | 1.02 |
Sensor Data
| IR Signature | VeryTiny |
|---|---|
| RCS | VerySmall |
| Base Noise | 120 |
| Flow Noise | 0.5 |
| Cavitation Noise | 0 |
| Target Reflection Strength | 1 |
| Transient RCS | -1 |
| Transient Visual Identification Range | -1 |
| Transient Base Noise | 180 |
Warhead Data
| Warhead Type | 0 |
|---|---|
| Power | 100 |
| Impact Size | VeryLarge |
| Penetration | Always |
| Max Depth | 350 |
| Fuze Proximity Distance | 10 |
| Smart Fuse | Yes |
Guidance
| Guidance Type | 0 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 2 |
| Terminal Velocity | 41 |
| Max Velocity | 46.2 |
| Acceleration | 12 |
| Max Turn Rate | 10 |
| Min Launch Range | 0.3 |
| Max Launch Range | 6.2 |
| Min Launch Altitude | 100 |
| Max Launch Altitude | 1000 |
| Max Depth | 200 |
| Warhead Reliability | 0.95 |
| Search Mode | 0 |
| Reattack Mode | 0 |
| Default Depth | 15 |
Models
| Asset Bundle Meshes | /AssetBundles/StandaloneWindows/aircraft |
|---|---|
| Asset Bundle Materials | /AssetBundles/StandaloneWindows/aircraft |
| Asset Bundle Mesh | usn_mk48 |
| Asset Bundle Damaged Mesh | — |
| Asset Bundle Material | usn_mk48_mat |
| Asset Bundle Mesh Hull Collider | usn_rim-7_coll |
| Resources Folder | weapons/usn_mk16/ |
| Resources Root | usn_mk16 |
| Resources Mesh | usn_mk16 |
| Resources Material Folder | weapons/usn_mk16/ |
| Resources Material | usn_mk16_mat |
| Resources Mesh For Launch | usn_mk16_dummy |
| Resources Mesh Switch Time | 0.5 |
| Number Of Sub Models | 2 |
| Sub Model 1 | Propeller_l |
| Sub Model 2 | Propeller_r |
Propeller L
| Type | Propulsion |
|---|---|
| Rotation Direction | Left |
| Mesh | usn_mk16_prop_l |
| Rotation | -90,0,0 |
Propeller R
| Type | Propulsion |
|---|---|
| Rotation Direction | Right |
| Mesh | usn_mk16_prop_r |
| Rotation | -90,0,0 |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | effects/weapons/emitters/submarine_torpedo_launch |
| Booster Effect Position | 0,0,0 |
| In Flight Effect | effects/weapons/emitters/aswtorpedo_cavitation_particle |
| In Flight Effect Position | 0,0,-0.04 |
| In Flight Effect Start Time | 0 |
| Hit Ship Explosion Class | UnderwaterExplosions |
| Hit Air Explosion Class | UnderwaterExplosions |
| Hit Default Explosion Class | UnderwaterExplosions |
| Hit Water Splash Class | SmallWaterSplashes |
| Explosion Overwater Splash | effects/splashes/emitters/splash_torpedo |
Sounds
| Sound Mode | 1 |
|---|---|
| Prop Audio Clip | audio/weapons/torpedo |
| Prop Audio Roll Off | Logarithmic |
| Prop Audio Distance | 1,20 |
| Prop Audio Pitch | 1 |
| Prop Audio Position | 0,0,0 |
| Prop Audio Audibility | Below |
| Sonar Audio Clip | audio/environment/Sonar-MF |
| Sonar Audio Position | 0,0,0 |
| Sonar Audio Roll Off | Logarithmic |
| Sonar Audio Distance | 1,50 |
| Sonar Audio Pitch | 1 |
| Sonar Audio Volume | 1 |
| Sonar Audio Audibility | Below |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,-0.0051,0.0053 |
| Rotation | 0,0,0 |
| Scale | 0.01,0.01703,0.09293 |