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Sea Power Encyclopedia

BGM-71D

usa_bgm-71dLand AttackHoa Kỳ

The BGM-71D TOW 2 is an American wire-guided anti-tank missile. The weapon is used both from helicopters and from armoured vehicles. This is a redesign of the original BGM-71 TOW with a much larger warhead and improved motor, which allows it to easily defeat the latest armored threats.

BGM-71D (Sea Power weapon)

Weapon data

TypeMissile
TargetASuW
GuidanceUnguided
WarheadHEAT
PenetrationHeavy
Range2.2 nm
Minimum range0 nm
Max speed600 kt
Warhead power7
Mass20 kg
Ammo points30
In service from1983

Carried by

Technical data (raw game files)8 sections

General

TypeMissile
Target TypeASuW
Land Attack CapabilityAll
Mass20
Ammo Points30
IOC Date1983
FOC Date1986
Air LaunchedYes
Default Camera Distance0.6
Min Camera Distance Fore Aft0.29
Min Camera Distance Broadside0.29
Camera Pivot Height0
Decal ClassStandard
Frontal Area0.0205
Side Area0.2035
Bottom Area0.2003
Volume0.0185

Sensor Data

Visual Identification Range2
IR SignatureTiny
RCSVerySmall

Warhead Data

Warhead Type2
Power7
Impact SizeSmall
PenetrationHeavy

Guidance

Guidance Type0
Mid Course Correction2
Initial Flight Phase Duration0.5
Terrain Follow FlightYes
Force Direct PointYes
Sea Skimming Alt20
Terminal Approach Dist1000
Supports BankingNo
Max Velocity600
Max Turn Rate6
Acceleration15
Min Launch Range0.04
Max Launch Range2.15
Min Launch Altitude0
Max Launch Altitude2000
Launch Reliability0.95
Warhead Reliability0.95
Self Destruct Delay5

Models

Resources Folderweapons/usa_bgm-71a/
Resources Rootusa_bgm-71c
Resources Meshusa_bgm-71d
Resources Mesh For Launchusa_bgm-71d_dummy
Resources Mesh Switch Time0.1
Resources Material Folderships/materials/
Resources Materialmodular_parts

Particles

Dud Explosion ClassSmallFlakExplosions
Booster Effectnone
Booster Effect Position0,0,0
In Flight Effecteffects/weapons/emitters/TOW_inflight_effect
In Flight Effect Position0,0,0.0
In Flight Effect Start Time0
Hit Default Explosion ClassRocketShipHitExplosion
Hit Ship Explosion ClassRocketShipHitExplosion
Hit Air Explosion ClassRocketShipHitExplosion
Hit Water Splash ClassSmallWaterSplashes
Hit Ground Explosion ClassRocketGroundHitExplosion

Colliders

Collidercol_main

Col Main

ColliderBox
Position0,0,0
Rotation0,0,0
Scale0.0015,0.0015,0.012

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