Zuni
usn_zuniFFARUSA
The Zuni is a 5.0 in Folding-Fin Aircraft Rocket (FFAR) primarily carried by ground attack aircraft and attack helicopters. The Zuni can be used to carry various types of warheads similar to other FFAR systems. It is usually fired from the LAU-10 rocket pod holding four rockets.

Weapon data
| Type | AerialRocket |
|---|---|
| Target | ASuW |
| Guidance | Unguided |
| Warhead | HEAT |
| Penetration | Heavy |
| Kill probability | 0% |
| Range | 4.3 nm |
| Minimum range | 0.6 nm |
| Max speed | 1,341 kt |
| Warhead power | 14 |
| Mass | 46 kg |
| Ammo points | 58 |
Carried by
Technical data (raw game files)8 sections
General
| Type | AerialRocket |
|---|---|
| Target Type | ASuW |
| Mass | 46.3 |
| Ammo Points | 57.875 |
| FOC Date | 1957 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | SAMImpacts |
| Frontal Area | 0.0111 |
| Side Area | 0.2725 |
| Bottom Area | 0.2725 |
| Volume | 0.0209 |
Sensor Data
| IR Signature | VeryTiny |
|---|---|
| RCS | Tiny |
Warhead Data
| Warhead Type | 2 |
|---|---|
| Power | 14 |
| Impact Size | SemiSmall |
| Penetration | Heavy |
| Fuze Proximity Distance | 0 |
| Kill Probability | 0 |
Guidance
| Guidance Type | 0 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 1 |
| Axial Rotation | 360 |
| Max Velocity | 1341 |
| Acceleration | 140 |
| Max Turn Rate | 30 |
| Min Launch Range | 0.6 |
| Max Launch Range | 4.3 |
| Warhead Reliability | 0.97 |
| Circular Error Radius | 250 |
Models
| Resources Folder | weapons/usn_zuni/ |
|---|---|
| Resources Root | usn_zuni |
| Resources Mesh | usn_zuni_inflight |
| Resources Material Folder | ships/materials/ |
| Resources Material | modular_parts |
| Resources Mesh For Launch | usn_zuni_dummy |
| Resources Mesh Switch Time | 0.1 |
| Number Of Sub Models | 0 |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | None |
| Booster Effect Position | 0,0,0 |
| In Flight Effect | effects/weapons/emitters/rocket_small_launch_effect |
| In Flight Effect Position | 0,0,-0.02 |
| In Flight Effect Start Time | 0 |
| Hit Default Explosion Class | MediumShipHitExplosion |
| Hit Ship Explosion Class | MediumShipHitExplosion |
| Hit Water Splash Class | LargeWaterSplashes |
| Hit Ground Explosion Class | LargeRocketGroundHitExplosion |
| Explosion Overwater Splash | effects/splashes/emitters/splash_bomb |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.005,0.005,0.043 |