Mk-46 Mod 2
usn_mk46_shipTorpedoアメリカ
マーク46 Mod 2魚雷は、多くの国々で採用されているNATO標準の軽魚雷である。ソ連の近代的な高性能潜水艦を攻撃するために設計された型であり、水上艦から発射される。

Weapon data
| Type | Torpedo |
|---|---|
| Target | ASW |
| Warhead | High explosive |
| Penetration | Always |
| Range | 5 nm |
| Minimum range | 0.5 nm |
| Max speed | 45 kt |
| Warhead power | 27 |
| Mass | 230 kg |
| Ammo points | 460 |
| In service from | 1967 |
Carried by
- HSS-2B シーキングAircraft
- P-3C オライオンAircraft
- PS-1 対潜飛行艇Aircraft
- QH-50C DASHAircraft
- QH-50D DASHAircraft
- S-3A バイキングAircraft
- SH-2F シースプライトAircraft
- SH-3H シーキングAircraft
- アダムス級(初期型)Vessel
- アデレード級 (短船体型)Vessel
- カリフォルニア級Vessel
- ガルシア級Vessel
- ギアリング級 南ベトナム仕様Vessel
- クーンツ級Vessel
- サール1型Vessel
- スレイプニル級Vessel
- たかつき型Vessel
- たちかぜ型Vessel
- ノックス級Vessel
- ノックス級(1972)Vessel
- パース級Vessel
- はるな型Vessel
- ブルック級Vessel
- ベルナップ級(1972)Vessel
- みねぐも型Vessel
- やまぐも型Vessel
- リーヒ級Vessel
- リュッチェンス級Vessel
- ロングビーチ級Vessel
Technical data (raw game files)12 sections
General
| Type | Torpedo |
|---|---|
| Target Type | ASW |
| Mass | 230 |
| Ammo Points | 460 |
| IOC Date | 1967 |
| FOC Date | 1970 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | Standard |
| Frontal Area | 0.0765 |
| Side Area | 0.753 |
| Bottom Area | 0.7725 |
| Volume | 0.1577 |
Sensor Data
| IR Signature | VeryTiny |
|---|---|
| RCS | VerySmall |
| Base Noise | 115 |
| Flow Noise | 0.5 |
| Cavitation Noise | 0 |
| Target Reflection Strength | 1 |
| Transient RCS | -1 |
| Transient Visual Identification Range | -1 |
| Transient Base Noise | 160 |
Physics
| Parachute Slow Down | 0.99 |
|---|---|
| Under Water Velocity Damping | 0.985 |
| Parachute End Velocity | 100 |
| Max Angle With Parachute | 80 |
Warhead Data
| Warhead Type | 0 |
|---|---|
| Power | 27 |
| Impact Size | Medium |
| Penetration | Always |
| Fuze Proximity Distance | 10 |
| Smart Fuse | Yes |
Guidance
| Guidance Type | 10 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 2 |
| Max Velocity | 45 |
| Acceleration | 10 |
| Max Turn Rate | 10 |
| Min Launch Range | 0.5 |
| Max Launch Range | 5 |
| Min Launch Altitude | 100 |
| Max Launch Altitude | 1000 |
| Max Depth | 1450 |
| Seeker Reliability | 0.85 |
| Warhead Reliability | 0.85 |
| Seeker FOV | 90 |
| Seeker Active Range | 1 |
| Seeker Passive Range | 1 |
| Seeker Gain | 30 |
| Seeker Output Power | 210 |
| Anti Countermeasures Bonus | 0.15 |
| Min After Spoof Effect Time | 8 |
| Max After Spoof Effect Time | 27 |
| Search Mode | 1 |
| Search Velocity | 45 |
| Reattack Mode | 1 |
| Snake Search Angle | 30 |
| Snake Search Turn Cycle Time | 6 |
| Spiral Search Params | 65,900 |
| Spiral Search Radius | 0.25 |
| Spiral Search Angle | 6 |
| Default Depth | 200 |
| Destruction Depth | 1450 |
| Circle Degrees Per Second | 10 |
| Circle Move Fwd After Circle In Seconds | 10 |
| Self Destruct Delay | 6 |
Models
| Asset Bundle Meshes | /AssetBundles/StandaloneWindows/aircraft |
|---|---|
| Asset Bundle Materials | /AssetBundles/StandaloneWindows/aircraft |
| Asset Bundle Mesh | usn_mk46 |
| Asset Bundle Damaged Mesh | — |
| Asset Bundle Material | usn_mk46_mat |
| Asset Bundle Mesh Hull Collider | usn_mk46_coll |
| Resources Folder | weapons/usn_mk46/ |
| Resources Root | usn_mk46_mod2 |
| Resources Mesh | usn_mk46_mod2 |
| Resources Material | usn_mk46_mat |
| Resources Mesh For Launch | usn_mk46_mod2 |
| Number Of Sub Models | 2 |
| Sub Model 1 | Propeller_Left |
| Sub Model 2 | Propeller_Right |
Propeller Left
| Type | Propulsion |
|---|---|
| Rotation Direction | Left |
| Mesh | usn_mk46_mod2_prop_l |
| Rotation | 0,90,-90 |
Propeller Right
| Type | Propulsion |
|---|---|
| Rotation Direction | Right |
| Mesh | usn_mk46_mod2_prop_r |
| Rotation | 0,90,-90 |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | effects/weapons/emitters/submarine_torpedo_launch |
| Booster Effect Position | 0,0,0 |
| In Flight Effect | effects/weapons/emitters/aswtorpedo_cavitation_particle |
| In Flight Effect Position | 0,0,-0.02 |
| In Flight Effect Start Time | 0 |
| Hit Ship Explosion Class | UnderwaterExplosions |
| Hit Air Explosion Class | UnderwaterExplosions |
| Hit Default Explosion Class | UnderwaterExplosions |
| Hit Water Splash Class | SmallWaterSplashes |
| Explosion Overwater Splash | effects/splashes/emitters/splash_bomb |
Sounds
| Sound Mode | 1 |
|---|---|
| Prop Audio Clip | audio/weapons/torpedo |
| Prop Audio Roll Off | Logarithmic |
| Prop Audio Distance | 1,20 |
| Prop Audio Pitch | 1 |
| Prop Audio Position | 0,0,0 |
| Prop Audio Volume | 1 |
| Prop Audio Audibility | Below |
| Sonar Audio Clip | audio/environment/Sonar-MF |
| Sonar Audio Position | 0,0,0 |
| Sonar Audio Roll Off | Logarithmic |
| Sonar Audio Distance | 1,50 |
| Sonar Audio Pitch | 1 |
| Sonar Audio Volume | 1 |
| Sonar Audio Audibility | Below |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.006,0.006,0.0383 |