RGB-3
wp_rgb-3Active Sonobuoyソ連
RGB-3は、ソ連のアクティブ専用ソノブイ。

Weapon data
| Type | Sonobuoy |
|---|---|
| Target | ASW |
| Guidance | Unguided |
| Range | 100 nm |
| Minimum range | 0 nm |
| Mass | 19 kg |
| Ammo points | 23 |
Carried by
Technical data (raw game files)12 sections
General
| Type | Sonobuoy |
|---|---|
| Target Type | ASW |
| Life Time | 300 |
| Mass | 18.5 |
| Ammo Points | 23.125 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | Standard |
| Frontal Area | 0.6649 |
| Side Area | 0.6421 |
| Bottom Area | 0.2059 |
| Volume | 0.0787 |
Sensor Data
| IR Signature | VeryTiny |
|---|---|
| RCS | VerySmall |
Physics
| Parachute Slow Down | 0.99 |
|---|---|
| Parachute End Velocity | 100 |
| Trim Depth | -0.004 |
Warhead Data
| Warhead Type | -1 |
|---|
On Board Systems
| Sonar | RGB-3_Sonar |
|---|---|
| Sonar Depth | 100 |
| Transmitter Range | 30 |
Guidance
| Guidance Type | 0 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 0.5 |
| Eject Velocity | 20 |
| Min Launch Range | 0 |
| Max Launch Range | 100 |
| Min Launch Altitude | 200 |
| Max Launch Altitude | 1000 |
| Max Turn Rate | 1 |
| Circular Error Radius | 20 |
Models
| Asset Bundle Meshes | /AssetBundles/StandaloneWindows/weapons |
|---|---|
| Asset Bundle Materials | /AssetBundles/StandaloneWindows/weapons |
| Asset Bundle Mesh | usn_mk-82 |
| Asset Bundle Damaged Mesh | — |
| Asset Bundle Material | usn_mk-82_mat |
| Asset Bundle Mesh Hull Collider | usn_mk-82_coll |
| Resources Folder | weapons/wp_rgb-1/ |
| Resources Root | wp_rgb-1 |
| Resources Mesh | wp_rgb-1_dummy |
| Resources Material | wp_rgb-1_mat |
| Resources Mesh For Launch | wp_rgb-1_dummy |
| Number Of Sub Models | 1 |
| Sub Model 1 | AntennaShallow |
Antenna Shallow
| Type | Antenna |
|---|---|
| Mesh | wp_rgb-1 |
Particles
| Parachute Effect | effects/weapons/emitters/parachute_square |
|---|---|
| Parachute Effect Position | 0,0,-0.005 |
| In Flight Effect | None |
| In Flight Effect Position | 0,0,-0.02 |
| In Flight Effect Start Time | 0 |
| Hit Ship Explosion | effects/Particle Emitters/impact_medium_shell |
| Hit Air Explosion | effects/Particle Emitters/impact_medium_shell |
| Hit Default Explosion | effects/Particle Emitters/impact_medium_shell |
| Hit Water Splash Class | SmallWaterSplashes |
| Explosion Overwater Splash Class | SmallWaterSplashes |
Sounds
| Sound Mode | 1 |
|---|---|
| Booster Audio Clip | — |
| Booster Audio Roll Off | Logarithmic |
| Booster Audio Distance | 1,20 |
| Booster Audio Pitch Range | 0.4,1 |
| Sustainer Audio Clip | — |
| Sustainer Audio Roll Off | Logarithmic |
| Sustainer Audio Distance | 1,20 |
| Sustainer Audio Pitch Range | 0.1,0.6 |
| Inflight Audio Clip | audio/weapons/TorpedoEngine |
| Inflight Audio Roll Off | Logarithmic |
| Inflight Audio Distance | 1,20 |
| Inflight Audio Pitch Range | 0.1,0.6 |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.005,0.005,0.04291637 |