BGM-71D
usa_bgm-71dLand Attack미합중국
The BGM-71D TOW 2 is an American wire-guided anti-tank missile. The weapon is used both from helicopters and from armoured vehicles. This is a redesign of the original BGM-71 TOW with a much larger warhead and improved motor, which allows it to easily defeat the latest armored threats.

Weapon data
| Type | Missile |
|---|---|
| Target | ASuW |
| Guidance | Unguided |
| Warhead | HEAT |
| Penetration | Heavy |
| Range | 2.2 nm |
| Minimum range | 0 nm |
| Max speed | 600 kt |
| Warhead power | 7 |
| Mass | 20 kg |
| Ammo points | 30 |
| In service from | 1983 |
Carried by
Technical data (raw game files)8 sections
General
| Type | Missile |
|---|---|
| Target Type | ASuW |
| Land Attack Capability | All |
| Mass | 20 |
| Ammo Points | 30 |
| IOC Date | 1983 |
| FOC Date | 1986 |
| Air Launched | Yes |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | Standard |
| Frontal Area | 0.0205 |
| Side Area | 0.2035 |
| Bottom Area | 0.2003 |
| Volume | 0.0185 |
Sensor Data
| Visual Identification Range | 2 |
|---|---|
| IR Signature | Tiny |
| RCS | VerySmall |
Warhead Data
| Warhead Type | 2 |
|---|---|
| Power | 7 |
| Impact Size | Small |
| Penetration | Heavy |
Guidance
| Guidance Type | 0 |
|---|---|
| Mid Course Correction | 2 |
| Initial Flight Phase Duration | 0.5 |
| Terrain Follow Flight | Yes |
| Force Direct Point | Yes |
| Sea Skimming Alt | 20 |
| Terminal Approach Dist | 1000 |
| Supports Banking | No |
| Max Velocity | 600 |
| Max Turn Rate | 6 |
| Acceleration | 15 |
| Min Launch Range | 0.04 |
| Max Launch Range | 2.15 |
| Min Launch Altitude | 0 |
| Max Launch Altitude | 2000 |
| Launch Reliability | 0.95 |
| Warhead Reliability | 0.95 |
| Self Destruct Delay | 5 |
Models
| Resources Folder | weapons/usa_bgm-71a/ |
|---|---|
| Resources Root | usa_bgm-71c |
| Resources Mesh | usa_bgm-71d |
| Resources Mesh For Launch | usa_bgm-71d_dummy |
| Resources Mesh Switch Time | 0.1 |
| Resources Material Folder | ships/materials/ |
| Resources Material | modular_parts |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | none |
| Booster Effect Position | 0,0,0 |
| In Flight Effect | effects/weapons/emitters/TOW_inflight_effect |
| In Flight Effect Position | 0,0,0.0 |
| In Flight Effect Start Time | 0 |
| Hit Default Explosion Class | RocketShipHitExplosion |
| Hit Ship Explosion Class | RocketShipHitExplosion |
| Hit Air Explosion Class | RocketShipHitExplosion |
| Hit Water Splash Class | SmallWaterSplashes |
| Hit Ground Explosion Class | RocketGroundHitExplosion |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.0015,0.0015,0.012 |