홈 / 무장 / RIM-66G RIM-66G usn_rim-66g · SAM/ASuW · 미합중국
The Standard Missile 2 is a family of radar-guided area-defense surface to air missiles (with a secondary short-range anti-ship capability) characterized by their long-burning sustainers and well-rounded performance against most threats. Standard Missile 2 replaces the semiactive radar-homing SM-1 seeker with an advanced datalink midcourse guidance, with terminal radar homing at the last few seconds of flight. SM-2 allows for many more missiles to be kept in the air at once than there are illuminators, providing a massive advantage over SM-1 armed ships.\n\nSM-2MR Block II (RIM-66G) is the AEGIS (Mark 26) version of the SM-2 Block II family, with a new booster to dramatically increase range, and includes a new fuze to improve performance against low-flying and high speed targets.
Type Missile Target AAW Secondary target ASuW Guidance Semi-active radar Warhead High explosive Penetration Always Kill probability 90% Range 90 nm Minimum range 2.5 nm Max speed 2,800 kt Warhead power 24 Mass 707 kg Max turn 25 G Flight time 185 s Ammo points 1,768 In service from 1985
Technical data (raw game files)12 sections Type Missile Target Type AAW Secondary Target Type ASuW Land Attack Capability ShoreTargetsOnly Mass 707 Ammo Points 1768 IOC Date 1985 FOC Date 1988 Default Camera Distance 0.6 Min Camera Distance Fore Aft 0.29 Min Camera Distance Broadside 0.29 Camera Pivot Height 0 Decal Class SAMImpacts Frontal Area 0.1031 Side Area 1.62 Bottom Area 1.62 Volume 0.3636
Visual Identification Range 4 IR Signature Small RCS VerySmall Transient RCS Small Transient Visual Identification Range 5 Transient Base Noise 200
Warhead Type 0 Power 24 Impact Size SemiSmall Penetration Always Fuze Proximity Distance 15 Kill Probability 0.9 Intercept Speed Penalty Multiplier 0.75 Intercept Out Of Altitude Penalty 0.4 Intercept Size Penalty Multiplier 0.8
Guidance Type 2 Mid Course Correction 3 Initial Flight Phase Duration 3 Retargetable No Max Loft Angle 30 Max Loft Alt 70000 Terminal Approach Dist 5 Apply Kinematics Yes Max Velocity 2800 Max Turn Rate 25 Max Turn G 25 Acceleration Time 4 Acceleration 17.3 Sustainer Acceleration Time 40 Sustainer Acceleration 1.95 Typical Target Alt 15000 Typical Firing Alt 0 Typical Launch Velocity 0 Drag Coefficient -1 Velocity Bleed 0.8 Max Flight Time 185 Terminal Loft Yes Time Limited Yes Lift Factor 0.0025 Min Launch Range 2.5 Max Launch Range 90 Min Attack Altitude 35 Max Attack Altitude 120000 Max Attack Velocity 2500 Launch Reliability 0.97 Seeker Reliability 0.97 Warhead Reliability 0.97 Seeker Gain 0 Seeker FOV 60 Seeker Active Range 0 Seeker Passive Range 110 Secondary Passive Radar Guidance Type HomeOnJam Passive Radar Guidance Frequencies All Anti Countermeasures Bonus 0.4 Anti Jammer Bonus 0.35 Self Destruct Delay 2
Resources Folder weapons/usn_rim_collection/ Resources Root usn_rim_collection Resources Mesh usn_rim-66g Resources Material usn_rim-66g_mat
Number Of Launchers 3 Launcher 1 MK13 Launcher 2 MK22 Launcher 3 MK26
Loaded Position 0,0,0.003 Unloaded Position 0,0,-0.086 Loaded Rotation 0,0,0 Unloaded Rotation 0,0,0
Loaded Position 0,0,-0.002 Unloaded Position 0,0,-0.086 Loaded Rotation 0,0,0 Unloaded Rotation 0,0,0
Loaded Position 0,0,-0.003 Unloaded Position 0,0,-0.086 Loaded Rotation 0,0,0 Unloaded Rotation 0,0,0
Dud Explosion Class SmallFlakExplosions Booster Effect effects/weapons/emitters/sam_medium_effect Booster Effect Position 0,0,-0.031 In Flight Effect Class DefaultMissileInflightEffect In Flight Effect Position 0,0,-0.025 In Flight Effect Start Time 1 Sustainer Effect effects/weapons/new_motor_effects/aam_small_effect_new_sustain Sustainer Effect Position 0,0,-0.0225 Sustainer Effect Start Time 0 Hit Default Explosion Class MediumMissileExplosions Hit Ship Explosion Class MediumShipHitExplosion Hit Air Explosion Class MediumMissileExplosions Hit Water Splash Class SmallWaterSplashes Hit Ground Explosion Class RocketGroundHitExplosion
Collider Box Position 0,0,0.012 Rotation 0,0,0 Scale 0.005,0.005,0.07