S-8
wp_s-8FFAR소비에트 연방
S-8은 전폭기와 헬리콥터가 사용하는 소련제 80mm 날개 접이식 항공 로켓(FFAR)입니다. S-8은 다양한 종류가 있으며 그 중에는 활주로 무력화용도 존재합니다. S-8 로켓은 발사관에 장착되는데 최대 20연장까지 있습니다.

Weapon data
| Type | AerialRocket |
|---|---|
| Target | ASuW |
| Guidance | Unguided |
| Warhead | HEAT |
| Penetration | Minor |
| Range | 2.2 nm |
| Minimum range | 0.2 nm |
| Max speed | 1,360 kt |
| Warhead power | 6 |
| Mass | 11 kg |
| Ammo points | 14 |
Carried by
No carrier records in the extracted data.
Technical data (raw game files)8 sections
General
| Type | AerialRocket |
|---|---|
| Target Type | ASuW |
| Mass | 11.2 |
| Ammo Points | 14 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | SAMImpacts |
| Frontal Area | 0.0043 |
| Side Area | 0.0977 |
| Bottom Area | 0.0949 |
| Volume | 0.0048 |
Sensor Data
| IR Signature | VeryTiny |
|---|---|
| RCS | Tiny |
Warhead Data
| Warhead Type | 2 |
|---|---|
| Power | 6 |
| Impact Size | SemiSmall |
| Penetration | Minor |
Guidance
| Guidance Type | 0 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 1 |
| Axial Rotation | 360 |
| Max Velocity | 1360 |
| Acceleration | 140 |
| Max Turn Rate | 1 |
| Min Launch Range | 0.2 |
| Max Launch Range | 2.2 |
| Min Launch Altitude | 50 |
| Max Launch Altitude | 3500 |
| Warhead Reliability | 0.97 |
| Circular Error Radius | 600 |
| Self Destruct Delay | 5 |
Models
| Resources Folder | weapons/wp_s-8/ |
|---|---|
| Resources Root | wp_s-8 |
| Resources Mesh | wp_s-8_inflight |
| Resources Material Folder | ships/materials/ |
| Resources Material | modular_parts |
| Resources Mesh For Launch | wp_s-8_dummy |
| Resources Mesh Switch Time | 0.1 |
| Number Of Sub Models | 0 |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | None |
| Booster Effect Position | 0,0,0 |
| In Flight Effect | effects/weapons/emitters/rocket_small_launch_effect |
| In Flight Effect Position | 0,0,-0.02 |
| In Flight Effect Start Time | 0 |
| Hit Ship Explosion Class | RocketShipHitExplosion |
| Hit Default Explosion Class | RocketShipHitExplosion |
| Hit Water Splash Class | SmallWaterSplashes |
| Hit Ground Explosion Class | RocketGroundHitExplosion |
| Explosion Overwater Splash | effects/splashes/emitters/splash_small |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.005,0.005,0.043 |