Mk.16
usn_mk16대함 어뢰미합중국
마크 16 어뢰는 1950년대와 1960년대에 미국 공격 잠수함의 빠르고 매우 강력한 대함 어뢰로 사용된 제2차 세계대전 당시의 고전적인 직선형 어뢰입니다. 부족한 유도 성능에도 불구하고, 단거리 사격은 크기에 상관없이 거의 확실히 어떠한 목표물도 침몰시킬 것입니다. 모드 8 파생형은 모드 0의 고화력 탄두와 모드 1 어뢰의 더 긴 사거리를 갖고 있습니다.

Weapon data
| Type | Torpedo |
|---|---|
| Target | ASuW |
| Guidance | Unguided |
| Warhead | High explosive |
| Penetration | Always |
| Range | 6.2 nm |
| Minimum range | 0.3 nm |
| Max speed | 46 kt |
| Warhead power | 100 |
| Mass | 1,690 kg |
| Ammo points | 2,820 |
Carried by
Technical data (raw game files)11 sections
General
| Type | Torpedo |
|---|---|
| Target Type | ASuW |
| Mass | 1690 |
| Ammo Points | 2820 |
| FOC Date | 1943 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.4 |
| Min Camera Distance Broadside | 0.4 |
| Camera Pivot Height | 0 |
| Decal Class | Standard |
| Frontal Area | 0.2075 |
| Side Area | 2.91 |
| Bottom Area | 2.92 |
| Volume | 1.02 |
Sensor Data
| IR Signature | VeryTiny |
|---|---|
| RCS | VerySmall |
| Base Noise | 120 |
| Flow Noise | 0.5 |
| Cavitation Noise | 0 |
| Target Reflection Strength | 1 |
| Transient RCS | -1 |
| Transient Visual Identification Range | -1 |
| Transient Base Noise | 180 |
Warhead Data
| Warhead Type | 0 |
|---|---|
| Power | 100 |
| Impact Size | VeryLarge |
| Penetration | Always |
| Max Depth | 350 |
| Fuze Proximity Distance | 10 |
| Smart Fuse | Yes |
Guidance
| Guidance Type | 0 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 2 |
| Terminal Velocity | 41 |
| Max Velocity | 46.2 |
| Acceleration | 12 |
| Max Turn Rate | 10 |
| Min Launch Range | 0.3 |
| Max Launch Range | 6.2 |
| Min Launch Altitude | 100 |
| Max Launch Altitude | 1000 |
| Max Depth | 200 |
| Warhead Reliability | 0.95 |
| Search Mode | 0 |
| Reattack Mode | 0 |
| Default Depth | 15 |
Models
| Asset Bundle Meshes | /AssetBundles/StandaloneWindows/aircraft |
|---|---|
| Asset Bundle Materials | /AssetBundles/StandaloneWindows/aircraft |
| Asset Bundle Mesh | usn_mk48 |
| Asset Bundle Damaged Mesh | — |
| Asset Bundle Material | usn_mk48_mat |
| Asset Bundle Mesh Hull Collider | usn_rim-7_coll |
| Resources Folder | weapons/usn_mk16/ |
| Resources Root | usn_mk16 |
| Resources Mesh | usn_mk16 |
| Resources Material Folder | weapons/usn_mk16/ |
| Resources Material | usn_mk16_mat |
| Resources Mesh For Launch | usn_mk16_dummy |
| Resources Mesh Switch Time | 0.5 |
| Number Of Sub Models | 2 |
| Sub Model 1 | Propeller_l |
| Sub Model 2 | Propeller_r |
Propeller L
| Type | Propulsion |
|---|---|
| Rotation Direction | Left |
| Mesh | usn_mk16_prop_l |
| Rotation | -90,0,0 |
Propeller R
| Type | Propulsion |
|---|---|
| Rotation Direction | Right |
| Mesh | usn_mk16_prop_r |
| Rotation | -90,0,0 |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | effects/weapons/emitters/submarine_torpedo_launch |
| Booster Effect Position | 0,0,0 |
| In Flight Effect | effects/weapons/emitters/aswtorpedo_cavitation_particle |
| In Flight Effect Position | 0,0,-0.04 |
| In Flight Effect Start Time | 0 |
| Hit Ship Explosion Class | UnderwaterExplosions |
| Hit Air Explosion Class | UnderwaterExplosions |
| Hit Default Explosion Class | UnderwaterExplosions |
| Hit Water Splash Class | SmallWaterSplashes |
| Explosion Overwater Splash | effects/splashes/emitters/splash_torpedo |
Sounds
| Sound Mode | 1 |
|---|---|
| Prop Audio Clip | audio/weapons/torpedo |
| Prop Audio Roll Off | Logarithmic |
| Prop Audio Distance | 1,20 |
| Prop Audio Pitch | 1 |
| Prop Audio Position | 0,0,0 |
| Prop Audio Audibility | Below |
| Sonar Audio Clip | audio/environment/Sonar-MF |
| Sonar Audio Position | 0,0,0 |
| Sonar Audio Roll Off | Logarithmic |
| Sonar Audio Distance | 1,50 |
| Sonar Audio Pitch | 1 |
| Sonar Audio Volume | 1 |
| Sonar Audio Audibility | Below |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,-0.0051,0.0053 |
| Rotation | 0,0,0 |
| Scale | 0.01,0.01703,0.09293 |