Mk.46 모드 2
usn_mk46_ship대함 어뢰미합중국
Mk.46 모드 2 어뢰는 여러 국가에서 사용하는 NATO의 표준 경어뢰입니다. 소련의 최신예 잠수함을 공격하기 위해 설계되었으며 해당 파생형은 함정에서 사용됩니다.

Weapon data
| Type | Torpedo |
|---|---|
| Target | ASW |
| Warhead | High explosive |
| Penetration | Always |
| Range | 5 nm |
| Minimum range | 0.5 nm |
| Max speed | 45 kt |
| Warhead power | 27 |
| Mass | 230 kg |
| Ammo points | 460 |
| In service from | 1967 |
Carried by
- 가르시아급Vessel
- 기어링급(북베트남개수)Vessel
- 녹스급Vessel
- 녹스급Vessel
- 롱 비치급Vessel
- 뤼첸스급Vessel
- 리히급Vessel
- 미네구모급Vessel
- 벨크냅급Vessel
- 브룩급Vessel
- 사르1급Vessel
- 슬라이프네르급Vessel
- 신 메이와 PS-1Aircraft
- 애덤스급(Mk.11)Vessel
- 애들레이드급 (단축선체)Vessel
- 야마구모급Vessel
- 캘리포니아급Vessel
- 쿤츠급Vessel
- 타치카제급Vessel
- 타카츠키급Vessel
- 퍼스급Vessel
- 하루나급Vessel
- HSS-2 씨킹Aircraft
- P-3C 오라이언Aircraft
- QH-50C 대쉬Aircraft
- QH-50D 대쉬Aircraft
- S-3A 바이킹Aircraft
- SH-2F 씨스프라이트Aircraft
- SH-3H 씨킹Aircraft
Technical data (raw game files)12 sections
General
| Type | Torpedo |
|---|---|
| Target Type | ASW |
| Mass | 230 |
| Ammo Points | 460 |
| IOC Date | 1967 |
| FOC Date | 1970 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | Standard |
| Frontal Area | 0.0765 |
| Side Area | 0.753 |
| Bottom Area | 0.7725 |
| Volume | 0.1577 |
Sensor Data
| IR Signature | VeryTiny |
|---|---|
| RCS | VerySmall |
| Base Noise | 115 |
| Flow Noise | 0.5 |
| Cavitation Noise | 0 |
| Target Reflection Strength | 1 |
| Transient RCS | -1 |
| Transient Visual Identification Range | -1 |
| Transient Base Noise | 160 |
Physics
| Parachute Slow Down | 0.99 |
|---|---|
| Under Water Velocity Damping | 0.985 |
| Parachute End Velocity | 100 |
| Max Angle With Parachute | 80 |
Warhead Data
| Warhead Type | 0 |
|---|---|
| Power | 27 |
| Impact Size | Medium |
| Penetration | Always |
| Fuze Proximity Distance | 10 |
| Smart Fuse | Yes |
Guidance
| Guidance Type | 10 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 2 |
| Max Velocity | 45 |
| Acceleration | 10 |
| Max Turn Rate | 10 |
| Min Launch Range | 0.5 |
| Max Launch Range | 5 |
| Min Launch Altitude | 100 |
| Max Launch Altitude | 1000 |
| Max Depth | 1450 |
| Seeker Reliability | 0.85 |
| Warhead Reliability | 0.85 |
| Seeker FOV | 90 |
| Seeker Active Range | 1 |
| Seeker Passive Range | 1 |
| Seeker Gain | 30 |
| Seeker Output Power | 210 |
| Anti Countermeasures Bonus | 0.15 |
| Min After Spoof Effect Time | 8 |
| Max After Spoof Effect Time | 27 |
| Search Mode | 1 |
| Search Velocity | 45 |
| Reattack Mode | 1 |
| Snake Search Angle | 30 |
| Snake Search Turn Cycle Time | 6 |
| Spiral Search Params | 65,900 |
| Spiral Search Radius | 0.25 |
| Spiral Search Angle | 6 |
| Default Depth | 200 |
| Destruction Depth | 1450 |
| Circle Degrees Per Second | 10 |
| Circle Move Fwd After Circle In Seconds | 10 |
| Self Destruct Delay | 6 |
Models
| Asset Bundle Meshes | /AssetBundles/StandaloneWindows/aircraft |
|---|---|
| Asset Bundle Materials | /AssetBundles/StandaloneWindows/aircraft |
| Asset Bundle Mesh | usn_mk46 |
| Asset Bundle Damaged Mesh | — |
| Asset Bundle Material | usn_mk46_mat |
| Asset Bundle Mesh Hull Collider | usn_mk46_coll |
| Resources Folder | weapons/usn_mk46/ |
| Resources Root | usn_mk46_mod2 |
| Resources Mesh | usn_mk46_mod2 |
| Resources Material | usn_mk46_mat |
| Resources Mesh For Launch | usn_mk46_mod2 |
| Number Of Sub Models | 2 |
| Sub Model 1 | Propeller_Left |
| Sub Model 2 | Propeller_Right |
Propeller Left
| Type | Propulsion |
|---|---|
| Rotation Direction | Left |
| Mesh | usn_mk46_mod2_prop_l |
| Rotation | 0,90,-90 |
Propeller Right
| Type | Propulsion |
|---|---|
| Rotation Direction | Right |
| Mesh | usn_mk46_mod2_prop_r |
| Rotation | 0,90,-90 |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | effects/weapons/emitters/submarine_torpedo_launch |
| Booster Effect Position | 0,0,0 |
| In Flight Effect | effects/weapons/emitters/aswtorpedo_cavitation_particle |
| In Flight Effect Position | 0,0,-0.02 |
| In Flight Effect Start Time | 0 |
| Hit Ship Explosion Class | UnderwaterExplosions |
| Hit Air Explosion Class | UnderwaterExplosions |
| Hit Default Explosion Class | UnderwaterExplosions |
| Hit Water Splash Class | SmallWaterSplashes |
| Explosion Overwater Splash | effects/splashes/emitters/splash_bomb |
Sounds
| Sound Mode | 1 |
|---|---|
| Prop Audio Clip | audio/weapons/torpedo |
| Prop Audio Roll Off | Logarithmic |
| Prop Audio Distance | 1,20 |
| Prop Audio Pitch | 1 |
| Prop Audio Position | 0,0,0 |
| Prop Audio Volume | 1 |
| Prop Audio Audibility | Below |
| Sonar Audio Clip | audio/environment/Sonar-MF |
| Sonar Audio Position | 0,0,0 |
| Sonar Audio Roll Off | Logarithmic |
| Sonar Audio Distance | 1,50 |
| Sonar Audio Pitch | 1 |
| Sonar Audio Volume | 1 |
| Sonar Audio Audibility | Below |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0 |
| Rotation | 0,0,0 |
| Scale | 0.006,0.006,0.0383 |