RIM-66A
usn_rim-66a面对空/反水面美国
标准1导弹是一系列雷达制导区域防御面对空导弹,也具备近程反舰能力,其特点是拥有长时间燃烧的续航发动机,且性能全面,可对抗大部分威胁。标准1导弹的设计定位是可靠性更高的升级版RIM-2小猎犬和RIM-24鞑靼人导弹,但其火控能力和对低空目标的打击能力仍存在与后两者相同的局限性。\n\nSM-1MR第4批(RIM-66A-4)是标准1系列的中程型,采用固态电子器件取代了鞑靼人导弹的模拟器件,极大提高了可靠性,也增强了电子反对抗性能。

Weapon data
| Type | Missile |
|---|---|
| Target | AAW |
| Secondary target | ASuW |
| Guidance | Semi-active radar |
| Warhead | High explosive |
| Penetration | Always |
| Kill probability | 75% |
| Range | 20 nm |
| Minimum range | 2 nm |
| Max speed | 1,805 kt |
| Warhead power | 24 |
| Mass | 580 kg |
| Max turn | 20 G |
| Flight time | 70 s |
| Ammo points | 1,450 |
| In service from | 1967 |
Carried by
Technical data (raw game files)13 sections
General
| Type | Missile |
|---|---|
| Target Type | AAW |
| Secondary Target Type | ASuW |
| Land Attack Capability | ShoreTargetsOnly |
| Mass | 580 |
| Ammo Points | 1450 |
| IOC Date | 1967 |
| FOC Date | 1970 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | SAMImpacts |
| Frontal Area | 0.1029 |
| Side Area | 1.58 |
| Bottom Area | 1.57 |
| Volume | 0.3462 |
Sensor Data
| Visual Identification Range | 4 |
|---|---|
| IR Signature | Small |
| RCS | VerySmall |
| Transient RCS | Small |
| Transient Visual Identification Range | 5 |
| Transient Base Noise | 200 |
Warhead Data
| Warhead Type | 0 |
|---|---|
| Power | 24 |
| Impact Size | SemiSmall |
| Penetration | Always |
| Fuze Proximity Distance | 15 |
| Kill Probability | 0.75 |
Guidance
| Guidance Type | 2 |
|---|---|
| Mid Course Correction | 0 |
| Initial Flight Phase Duration | 1 |
| Max Loft Angle | 15 |
| Max Loft Alt | 2000 |
| Terminal Approach Dist | 1000 |
| Apply Kinematics | Yes |
| Max Velocity | 1805 |
| Max Turn Rate | 25 |
| Max Turn G | 20 |
| Acceleration Time | 4 |
| Acceleration | 12.4 |
| Sustainer Acceleration Time | 20 |
| Sustainer Acceleration | 2.25 |
| Typical Target Alt | 20000 |
| Typical Firing Alt | 0 |
| Typical Launch Velocity | 0 |
| Drag Coefficient | -1 |
| Velocity Bleed | 0.8 |
| Max Flight Time | 70 |
| Time Limited | Yes |
| Terminal Loft | Yes |
| Min Launch Range | 2 |
| Max Launch Range | 20 |
| Min Attack Altitude | 65 |
| Max Attack Altitude | 70000 |
| Max Attack Velocity | 1200 |
| Launch Reliability | 0.95 |
| Seeker Reliability | 0.95 |
| Warhead Reliability | 0.95 |
| Seeker Gain | 0 |
| Seeker FOV | 60 |
| Seeker Active Range | 0 |
| Seeker Passive Range | 60 |
| Anti Countermeasures Bonus | 0.15 |
| Anti Jammer Bonus | 0.1 |
| Self Destruct Delay | 2 |
Models
| Resources Folder | weapons/usn_rim_collection/ |
|---|---|
| Resources Root | usn_rim_collection |
| Resources Mesh | usn_rim-66a |
| Resources Material | usn_rim-66a_mat |
Launchers
| Number Of Launchers | 4 |
|---|---|
| Launcher 1 | MK11 |
| Launcher 2 | MK13 |
| Launcher 3 | MK22 |
| Launcher 4 | MK26 |
MK 11
| Loaded Position | 0,0,0.003 |
|---|---|
| Unloaded Position | 0,0,-0.086 |
| Loaded Rotation | 0,0,0 |
| Unloaded Rotation | 0,0,0 |
MK 13
| Loaded Position | 0,0,0.003 |
|---|---|
| Unloaded Position | 0,0,-0.086 |
| Loaded Rotation | 0,0,0 |
| Unloaded Rotation | 0,0,0 |
MK 22
| Loaded Position | 0,0,-0.002 |
|---|---|
| Unloaded Position | 0,0,-0.086 |
| Loaded Rotation | 0,0,0 |
| Unloaded Rotation | 0,0,0 |
MK 26
| Loaded Position | 0,0,-0.003 |
|---|---|
| Unloaded Position | 0,0,-0.086 |
| Loaded Rotation | 0,0,0 |
| Unloaded Rotation | 0,0,0 |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | effects/weapons/emitters/sam_medium_effect |
| Booster Effect Position | 0,0,-0.031 |
| In Flight Effect Class | DefaultMissileInflightEffect |
| In Flight Effect Position | 0,0,-0.025 |
| In Flight Effect Start Time | 1 |
| Sustainer Effect | effects/weapons/new_motor_effects/aam_small_effect_new_sustain |
| Sustainer Effect Position | 0,0,-0.0225 |
| Sustainer Effect Start Time | 0 |
| Hit Default Explosion Class | MediumMissileExplosions |
| Hit Ship Explosion Class | MediumShipHitExplosion |
| Hit Air Explosion Class | MediumMissileExplosions |
| Hit Water Splash Class | SmallWaterSplashes |
| Hit Ground Explosion Class | RocketGroundHitExplosion |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0.012 |
| Rotation | 0,0,0 |
| Scale | 0.005,0.005,0.07 |