RIM-66H
usn_rim-66h面对空/反水面美国
标准2导弹是一系列雷达制导区域防御面对空导弹,也具备近程反舰能力,其特点是拥有长时间燃烧的续航发动机,且性能全面,可对抗大部分威胁。标准2导弹用先进的数据链中段制导取代了标准1导弹的半主动雷达导引头,并在飞行的最后几秒进行末段雷达制导。同时飞行的标准2导弹数量可远超舰艇的照明器,因此与标准1导弹相比优势明显。\n\nSM-2MR第2批(RIM-66H)是标准2第2批系列的宙斯盾(Mk41)版本,由Mk41发射单元垂直发射,以扩大最小发射距离为代价大幅提高了射速。

Weapon data
| Type | Missile |
|---|---|
| Target | AAW |
| Secondary target | ASuW |
| Guidance | Semi-active radar |
| Warhead | High explosive |
| Penetration | Always |
| Kill probability | 90% |
| Range | 90 nm |
| Minimum range | 3.5 nm |
| Max speed | 2,800 kt |
| Warhead power | 24 |
| Mass | 707 kg |
| Max turn | 25 G |
| Flight time | 185 s |
| Ammo points | 1,768 |
| In service from | 1986 |
Carried by
Technical data (raw game files)12 sections
General
| Type | Missile |
|---|---|
| Target Type | AAW |
| Secondary Target Type | ASuW |
| Land Attack Capability | ShoreTargetsOnly |
| Mass | 707 |
| Ammo Points | 1768 |
| IOC Date | 1986 |
| FOC Date | 1988 |
| Default Camera Distance | 0.6 |
| Min Camera Distance Fore Aft | 0.29 |
| Min Camera Distance Broadside | 0.29 |
| Camera Pivot Height | 0 |
| Decal Class | SAMImpacts |
| Frontal Area | 0.1031 |
| Side Area | 1.62 |
| Bottom Area | 1.62 |
| Volume | 0.3636 |
Sensor Data
| Visual Identification Range | 4 |
|---|---|
| IR Signature | Small |
| RCS | VerySmall |
| Transient RCS | Small |
| Transient Visual Identification Range | 5 |
| Transient Base Noise | 200 |
Warhead Data
| Warhead Type | 0 |
|---|---|
| Power | 24 |
| Impact Size | SemiSmall |
| Penetration | Always |
| Fuze Proximity Distance | 15 |
| Kill Probability | 0.9 |
| Intercept Speed Penalty Multiplier | 0.75 |
| Intercept Out Of Altitude Penalty | 0.4 |
| Intercept Size Penalty Multiplier | 0.8 |
Guidance
| Guidance Type | 2 |
|---|---|
| Mid Course Correction | 3 |
| Initial Flight Phase Duration | 1 |
| Retargetable | No |
| Max Loft Angle | 30 |
| Max Loft Alt | 70000 |
| Terminal Approach Dist | 5 |
| Apply Kinematics | Yes |
| Max Velocity | 2800 |
| Max Turn Rate | 25 |
| Max Turn G | 25 |
| Acceleration Time | 4 |
| Acceleration | 17.3 |
| Sustainer Acceleration Time | 40 |
| Sustainer Acceleration | 1.95 |
| Typical Target Alt | 15000 |
| Typical Firing Alt | 0 |
| Typical Launch Velocity | 0 |
| Drag Coefficient | -1 |
| Velocity Bleed | 0.8 |
| Max Flight Time | 185 |
| Terminal Loft | Yes |
| Time Limited | Yes |
| Lift Factor | 0.0025 |
| Min Launch Range | 3.5 |
| Max Launch Range | 90 |
| Min Attack Altitude | 35 |
| Max Attack Altitude | 120000 |
| Max Attack Velocity | 2500 |
| Launch Reliability | 0.97 |
| Seeker Reliability | 0.97 |
| Warhead Reliability | 0.97 |
| Seeker Gain | 0 |
| Seeker FOV | 60 |
| Seeker Active Range | 0 |
| Seeker Passive Range | 110 |
| Secondary Passive Radar Guidance Type | HomeOnJam |
| Passive Radar Guidance Frequencies | All |
| Anti Countermeasures Bonus | 0.4 |
| Anti Jammer Bonus | 0.35 |
| Self Destruct Delay | 2 |
Models
| Resources Folder | weapons/usn_rim_collection/ |
|---|---|
| Resources Root | usn_rim_collection |
| Resources Mesh | usn_rim-66g |
| Resources Material | usn_rim-66g_mat |
Launchers
| Number Of Launchers | 3 |
|---|---|
| Launcher 1 | MK13 |
| Launcher 2 | MK22 |
| Launcher 3 | MK26 |
MK 13
| Loaded Position | 0,0,0.003 |
|---|---|
| Unloaded Position | 0,0,-0.086 |
| Loaded Rotation | 0,0,0 |
| Unloaded Rotation | 0,0,0 |
MK 22
| Loaded Position | 0,0,-0.002 |
|---|---|
| Unloaded Position | 0,0,-0.086 |
| Loaded Rotation | 0,0,0 |
| Unloaded Rotation | 0,0,0 |
MK 26
| Loaded Position | 0,0,-0.003 |
|---|---|
| Unloaded Position | 0,0,-0.086 |
| Loaded Rotation | 0,0,0 |
| Unloaded Rotation | 0,0,0 |
Particles
| Dud Explosion Class | SmallFlakExplosions |
|---|---|
| Booster Effect | effects/weapons/emitters/sam_medium_effect |
| Booster Effect Position | 0,0,-0.031 |
| In Flight Effect Class | DefaultMissileInflightEffect |
| In Flight Effect Position | 0,0,-0.025 |
| In Flight Effect Start Time | 1 |
| Sustainer Effect | effects/weapons/new_motor_effects/aam_small_effect_new_sustain |
| Sustainer Effect Position | 0,0,-0.0225 |
| Sustainer Effect Start Time | 0 |
| Hit Default Explosion Class | MediumMissileExplosions |
| Hit Ship Explosion Class | MediumShipHitExplosion |
| Hit Air Explosion Class | MediumMissileExplosions |
| Hit Water Splash Class | SmallWaterSplashes |
| Hit Ground Explosion Class | RocketGroundHitExplosion |
Colliders
| Collider | col_main |
|---|
Col Main
| Collider | Box |
|---|---|
| Position | 0,0,0.012 |
| Rotation | 0,0,0 |
| Scale | 0.005,0.005,0.07 |